Legendaries

Thanks go to Lukami10 for gathering and making the list. This list is not complete.

Helmet

Name Base Stats Stat 1 Stat 2 Perk Notes
HelmetArmor, Magic ResistanceCrit Chance
HelmetArmor, Magic ResistanceMagic FindGold Find
HelmetArmor, Magic ResistanceLifeEnergy
HelmetArmor, Magic ResistanceSpellpowerWeapon Damage BonusBleeding enemies also get poisoned
HelmetArmor, Magic ResistanceLife70% chance to use 0 energy, 20% chance to use double energy, 10% chance to use all energy
HelmetArmor, Magic ResistanceLifeEvery time you take damage, you restore 5% of your max HP
HelmetArmor, Magic ResistanceSpellpowerCrit Damage
HelmetArmor, Magic ResistanceSpellpowerEnergyCursed enemies receive 100% more damage
HelmetArmor, Magic ResistanceLifeEnergyCorpse explosion now makes your minion corpses explode too
HelmetArmor, Magic ResistanceLifeWhen receiving a fatal blow your golem dies instead (300s cooldown). You are healed for 50% of your max health.
HelmetArmor, Magic ResistanceLife2% chance to restore 15% max HP on hit
HelmetArmor, Magic ResistanceWeapon Damage BonusCrit Damage

Shoulder Pads

Name Base Stats Stat 1 Stat 2 Perk Notes
ShouldersArmor, Magic ResistanceLifeEnergy
ShouldersArmor, Magic ResistanceSpellpowerEnergy
ShouldersArmor, Magic ResistanceLifeEnergyYou deal 200% more damage when bleeding
ShouldersArmor, Magic ResistanceLifeEnergySlain enemies can't be resurrected
ShouldersArmor, Magic ResistanceLifeEnergy25% chance to not use energy when casting an ability
ShouldersArmor, Magic ResistanceEnergyYou can have 2 more golems
ShouldersArmor, Magic ResistanceSpellpowerSpeedAll attacks cause bleed
ShouldersArmor, Magic ResistanceWeapon Damage BonusLife
ShouldersArmor, Magic ResistanceLifeLightning deals 200% to wet enemies
ShouldersArmor, Magic ResistanceFire DamageYou deal 100% more damage to burning enemies

Armor / Robe

Name Base Stats Stat 1 Stat 2 Perk Notes
ArmorArmor, Magic ResistanceLifeMinions you summon have 300% more HP
RobeArmor, Magic ResistanceLifeCasts permanent blizzard around you
ArmorArmor, Magic ResistanceLifeBleed deals 200% more damage
RobeArmor, Magic ResistanceSpellpowerDivine wrath damage increased by 300% (energy cost raised to 100)
ArmorArmor, Magic ResistanceSpellpowerArcane DamageAfter reaching full energy it's all spent to cause an arcane explosion (damage based on energy used)
ArmorArmor, Magic Resistance
ArmorArmor, Magic ResistanceGold Find
ArmorArmor, Magic ResistanceLife
RobeArmor, Magic ResistanceSpellpowerEnergy
RobeArmor, Magic ResistanceLifeYour crits can crit
ArmorArmor, Magic ResistanceWeapon Damage BonusEnergy

Gauntlets / Bracers

Name Base Stats Stat 1 Stat 2 Perk Notes
GauntletsArmor, Magic ResistanceMagic Find
BracersArmor, Magic ResistanceSpellpowerEnergyYour minions explode on death
GauntletsArmor, Magic ResistanceSpellpowerCrit ChancePath of righteousness deals 200% more damage (doesn't generate energy)
GauntletsArmor, Magic ResistanceLightning Damage
GauntletsArmor, Magic ResistanceCrit ChanceCrit DamagePoisoned enemies receive 100% more damage
GauntletsArmor, Magic ResistanceWeapon Damage Bonus50% more weapon damage for every active golem
BracersArmor, Magic ResistanceLifeEnergyYour basic abilities generate double energy
GauntletsArmor, Magic ResistanceCrit ChanceCrit DamageYour attacks can't be blocked
GauntletsArmor, Magic ResistanceCrit ChanceCrit DamageDealing damage causes you to bleed for 3s
GauntletsArmor, Magic ResistanceSpellpowerCrit Chance
GauntletsArmor, Magic ResistanceCrit Damage
BracersArmor, Magic ResistanceSpellpowerFire DamageBurning enemies are slowed by 50%
GauntletsArmor, Magic ResistanceWeapon Damage BonusCrit Chance

Boots

Name Base Stats Stat 1 Stat 2 Perk Notes
BootsArmor, Magic ResistanceLifeSpeedBleeding enemies receive 100% more damage
BootsArmor, Magic ResistanceSpellpowerSpeed
BootsArmor, Magic ResistanceSpeed
BootsArmor, Magic ResistanceWeapon Damage BonusSpeed
BootsArmor, Magic ResistanceWeapon Damage BonusLife

One Handed

Weapon Base Stat 1 Stat 2 Perk Notes
MaceWeapon DamageWeapon Damage Bonus25% of max weapon damage is added to spellpower
FalcataWeapon DamageWeapon Damage BonusMelee hits have a 30% chance to restore 15% max HP on hit
SwordWeapon DamageEnergyDeals lightning damage. Imbued with lightning (overloaded to 300%)

Two Handed

Weapon Base Stat 1 Stat 2 Perk Notes
Two Handed HammerWeapon Damage- Crit ChanceCrit chance is negative
Two Handed HammerWeapon DamageEnergyYou summon golems that have your weapon damage
Two Handed HammerWeapon DamageWeapon Damage BonusMelee hits have a 10% chance to stun for 5s
HalberdWeapon DamageWeapon Damage Bonus
Two Handed AxeWeapon DamageWeapon Damage BonusMelee hits have a 15% chance to instantly kill enemies with <50% health

Staff

Staff Stat 1 Stat 2 Perk Notes
StaffSpellpowerEnergyYour minions poison and curse enemies they hit for 3s
StaffSpellpowerEnergyWater Damage variant
StaffSpellpowerEnergyLightning Damage variant

Bow

Bow Base Stat 1 Stat 2 Perk Notes
BowWeapon DamageWeapon Damage Bonus

Shield

Shield Base Stats Stat 1 Stat 2 Perk Notes
ShieldBlock, Armor, Magic Resistance