Sets

Set bonuses and item stats grouped by set and number of parts.

Fire

Parts Set Bonus Itemtype Itemstats / All together
2 partsYour steps set the ground on fire. Fire damage +50%ChestArmor +100, Magic Resistance +100, Fire Damage +100%
3 partsDouble burn damage. Spellpower +100%HelmetArmor +50, Magic Resistance +50, Spellpower +50%, Crit Chance +20%
4 partsDouble burn damage. Life +300, Armor +100, Magic Resistance +100ShouldersArmor +50, Magic Resistance +50, Fire Damage +100%
5 partsDouble burn damage. Fire damage +100%GlovesArmor +50, Magic Resistance +50, Spellpower +50%, Crit Damage +120%
6 partsDouble burn damage. Killing a burning enemy causes an implosion.BootsArmor +50, Magic Resistance +50, Spellpower +50%, Energy +200
SetSet items: head, shoulder, chest, gloves, boots, staffWeaponSpellpower +300%, Energy +500, Fire Damage +50%
SurvivalArmor +300, Magic Resistance +300, Energy +700
DamageSpellpower +450%, Fire Damage +250%, Crit Chance +20%, Crit Damage +120%

Water

Parts Set Bonus Itemtype Itemstats / All together
2 partsYour steps freeze the ground. Water damage +100%ChestArmor +100, Magic Resistance +100, Water Damage +100%
3 partsHealth potions also restore 100% of your missing energy. Life +200, Spellpower +100%HelmetArmor +50, Magic Resistance +50, Spellpower +50%, Energy +300
4 partsCast Ice Nova when hit with physical damage. Life +200, Armor +200, Magic Resistance +200ShouldersArmor +50, Magic Resistance +50, Water Damage +100%
5 partsKilling an enemy has 10% chance to give you a potion. Water damage +200%GlovesArmor +50, Magic Resistance +50, Spellpower +50%, Life +200
6 partsWater spells have no cast time and can be used while moving. Spellpower +200%BootsArmor +50, Magic Resistance +50, Spellpower +50%, Water Damage +200%
SetSet items: head, shoulder, chest, gloves, boots, staffWeaponSpellpower +300%, Energy +500, Water Damage +50%
SurvivalArmor +300, Magic Resistance +300, Life +200, Energy +800
DamageSpellpower +450%, Water Damage +450%

Arcane

Parts Set Bonus Itemtype Itemstats / All together
2 parts5% max energy regen per second. +50% Arcane damageChestArmor +100, Magic Resistance +100, Arcane Damage +100%
3 parts+200 Life, +300 EnergyHelmetArmor +50, Magic Resistance +50, Spellpower +50%, Crit Chance +20%
4 parts50% of the damage you take decreases energy instead of life. +50% Arcane damageShouldersArmor +50, Magic Resistance +50, Arcane Damage +100%
5 partsDouble damage when you are above half energy.GlovesArmor +50, Magic Resistance +50, Spellpower +50%, Crit Damage +120%
6 partsYou have infinite energy. +100% Arcane damageBootsArmor +50, Magic Resistance +50, Spellpower +50%, Energy +200
SetSet items: head, shoulder, chest, gloves, boots, staffWeaponSpellpower +300%, Energy +500, Arcane Damage +50%
SurvivalArmor +300, Magic Resistance +300, Energy +700
DamageSpellpower +450%, Arcane Damage +250%, Crit Chance +20%, Crit Damage +120%

Shadow

Parts Set Bonus Itemtype Itemstats / All together
2 parts+10% energy regen per second when hidden in the shadows. +100 EnergyChestArmor +100, Magic Resistance +100, Spellpower +100%
3 partsYou can always use fade, regardless of enemies.HelmetArmor +50, Magic Resistance +50, Spellpower +50%, Crit Chance +20%
4 parts+10% life regen per second when hidden in the shadows. Life +300, Armor +100, Magic Resistance +100ShouldersArmor +50, Magic Resistance +50, Spellpower +50%
5 partsFist of shadows deals 1000% more damage. +200 EnergyGlovesArmor +50, Magic Resistance +50, Spellpower +50%, Crit Damage +120%
6 partsYou are invulnerable in the shadows and for 3s after leaving them. +300% SpellpowerBootsArmor +50, Magic Resistance +50, Spellpower +50%, Energy +200
SetSet items: head, shoulder, chest, gloves, boots, staffWeaponSpellpower +350%, Energy +500
SurvivalArmor +300, Magic Resistance +300, Energy +700
DamageSpellpower +650%, Crit Chance +20%, Crit Damage +120%

Necro

Parts Set Bonus Itemtype Itemstats / All together
2 partsYou can't summon skeleton archers, but your skeleton summoning limit is increased by 1.ChestArmor +100, Magic Resistance +100, Spellpower +100%
3 partsSkeleton warriors are summoned with more attack speed and movement speed. Life +300, Armor +100, Magic Resistance +100HelmetArmor +50, Magic Resistance +50, Spellpower +50%, Crit Chance +20%
4 partsYou can't summon golems, but your skeleton summoning limit is increased by 2.ShouldersArmor +50, Magic Resistance +50, Spellpower +50%
5 partsSkeleton warriors are summoned with 4 times more health. +50% SpellpowerGlovesArmor +50, Magic Resistance +50, Spellpower +50%, Crit Damage +120%
6 partsSkeleton warriors are summoned with 100% more damage. +100% SpellpowerBootsArmor +50, Magic Resistance +50, Spellpower +50%, Energy +200
SetSet items: head, shoulder, chest, gloves, boots, staffWeaponSpellpower +350%, Energy +500
SurvivalArmor +300, Magic Resistance +300, Energy +700
DamageSpellpower +650%, Crit Chance +20%, Crit Damage +120%

Lightning

Parts Set Bonus Itemtype Itemstats / All together
2 partsGives you Alacrity (increased movement speed).ChestArmor +100, Magic Resistance +100, Lightning Damage +100%
3 partsHealth potions also restore 100% of your missing energy, +15% Crit chanceHelmetArmor +50, Magic Resistance +50, Spellpower +50%, Crit Chance +20%
4 partsLife +300, Armor +100, Magic Resistance +100ShouldersArmor +50, Magic Resistance +50, Lightning Damage +100%
5 partsLightning crit hits have a bonus 10% chance to stun. +50% Lightning damageGlovesArmor +50, Magic Resistance +50, Spellpower +50%, Crit Damage +120%
6 partsYour crits can crit. +50% Crit damageBootsArmor +50, Magic Resistance +50, Spellpower +50%, Energy +200
SetSet items: head, shoulder, chest, gloves, boots, staffWeaponSpellpower +300%, Energy +500, Lightning Damage +50%
SurvivalArmor +300, Magic Resistance +300, Energy +700
DamageSpellpower +450%, Lightning Damage +250%, Crit Chance +20%, Crit Damage +120%

Illusion

Parts Set Bonus Itemtype Itemstats / All together
2 partsMirror image explosion radius increased, +50% SpellpowerChestArmor +100, Magic Resistance +100, Spellpower +100%
3 partsYou deal area damage when appearing after a teleport. Teleport has shorter range.HelmetArmor +50, Magic Resistance +50, Spellpower +50%, Crit Chance +20%
4 parts10% to cast berserker when hit. +300 Life, +100 Armor, +100 Magic ResistanceShouldersArmor +50, Magic Resistance +50, Spellpower +100%
5 partsYou're invincible for 0.5s after each teleport. Teleport cost increased by 400%. +50% SpellpowerGlovesArmor +50, Magic Resistance +50, Spellpower +50%, Crit Damage +120%
6 partsMirror image explosion and teleport damage increased by 200%. +100% SpellpowerBootsArmor +50, Magic Resistance +50, Spellpower +50%, Energy +200
SetSet items: head, shoulder, chest, gloves, boots, staffWeaponSpellpower +350%, Energy +500
SurvivalArmor +300, Magic Resistance +300, Energy +700
DamageSpellpower +650%, Crit Chance +20%, Crit Damage +120%

Light

Parts Set Bonus Itemtype Itemstats / All together
2 partsHitting enemies with light spells generates energy. +50% SpellpowerChestArmor +100, Magic Resistance +100, Spellpower +100%
3 parts50% damage reduction when at max health. +50 Armor +50 Magic ResistanceHelmetArmor +50, Magic Resistance +50, Spellpower +50%, Crit Chance +20%
4 partsDivinity. +300 Life, +100 Armor, +100 Magic ResistanceShouldersArmor +50, Magic Resistance +50, Spellpower +100%
5 partsAll light spells blind the enemy for 1s. Light spells deal 50% more damage.GlovesArmor +50, Magic Resistance +50, Spellpower +50%, Crit Damage +120%
6 partsHitting enemies with light spells heals the caster. +200% SpellpowerBootsArmor +50, Magic Resistance +50, Spellpower +50%, Energy +200
SetSet items: head, shoulder, chest, gloves, boots, staffWeaponSpellpower +350%, Energy +500
SurvivalArmor +300, Magic Resistance +300, Energy +700
DamageSpellpower +650%, Crit Chance +20%, Crit Damage +120%

Archer

Parts Set Bonus Itemtype Itemstats / All together
2 partsArrow hits heal you.ChestArmor +100, Magic Resistance +100, Weapon Damage Bonus +600
3 partsElemental damage from arrows increased by 200%. +1000 Weapon Damage BonusHelmetArmor +50, Magic Resistance +50, Weapon Damage Bonus +300, Crit Chance +20%
4 parts+300 Life, +200 Armor, +200 Magic Resistance, +500 EnergyShouldersArmor +50, Magic Resistance +50, Weapon Damage Bonus +600
5 partsYour arrows pierce enemies. +600% Spellpower +1000 Weapon Damage BonusGlovesArmor +50, Magic Resistance +50, Weapon Damage Bonus +300, Crit Damage +120%
6 parts+1000% Crit damage, +300% Fire, Water, Arcane, Lightning damageBootsArmor +50, Magic Resistance +50, Weapon Damage Bonus +300, Energy +200
SetSet items: head, shoulder, chest, gloves, boots, bowWeaponWeapon Damage 380-530, Weapon Damage Bonus +500
SurvivalArmor +300, Magic Resistance +300, Energy +200
DamageApprox Weapon Damage ~455, Weapon Damage Bonus +2600, Crit Chance +20%, Crit Damage +120%

Shield - tank

Parts Set Bonus Itemtype Itemstats / All together
2 parts+500 Weapon Damage BonusChestArmor +100, Magic Resistance +100, Weapon Damage Bonus +600
3 parts+500 Weapon Damage Bonus +20% BlockHelmetArmor +50, Magic Resistance +50, Weapon Damage Bonus +300, Crit Chance +20%
4 partsBlocking gives you a 50% buff to melee damage for 15s (max 2 stacks).ShouldersArmor +50, Magic Resistance +50, Weapon Damage Bonus +600
5 parts+600 Life, +200 Armor, +200 Magic ResistanceGlovesArmor +50, Magic Resistance +50, Weapon Magic +300, Crit Damage +120%
6 partsBlock ability bonus works for 3 more attacks.BootsArmor +50, Magic Resistance +50, Weapon Damage +300, Energy +200
7 partsIncrease max stacks for blocking damage buff by 3. +500 Weapon Damage BonusShieldArmor +100, Magic Resistance +100, Block +20%
SetSet items: head, shoulder, chest, gloves, bootsWeaponWeapon Damage 550-700, Weapon Damage Bonus +500
Weapons1h sword, 1h axe, shield
SurvivalArmor +400, Magic Resistance +400, Block +20%, Energy +200
DamageApprox Weapon Damage ~625, Weapon Damage Bonus +2600, Crit Chance +20%, Crit Damage +120%

Warrior 1 - Cripple

Parts Set Bonus Itemtype Itemstats / All together
2 partsCrippled enemies bleed.ChestArmor +100, Magic Resistance +100, Life +300
3 parts+500 Weapon Damage Bonus +300 LifeHelmetArmor +50, Magic Resistance +50, Weapon Damage Bonus +300, Crit Chance +20%
4 partsCrippled enemies receive 100% more damage. +200 Armor +200 Magic ResistanceShouldersArmor +50, Magic Resistance +50, Weapon Damage Bonus +600
5 parts2% life regeneration per second. +500 Weapon Damage Bonus +200 LifeGlovesArmor +50, Magic Resistance +50, Weapon Damage Bonus +300, Crit Damage +120%
6 partsCrippled enemies receive 100% more damage. +1000 Weapon Damage BonusBootsArmor +50, Magic Resistance +50, Weapon Damage Bonus +300, Energy +200
SetSet items: head, shoulder, chest, gloves, bootsWeapon1 hand axe, Weapon Damage 550-700, Weapon Damage Bonus +500
Weapons1h axe, 2h axe, spear (2h axe Weapon Damage 700-850)
SurvivalArmor +300, Magic Resistance +300, Life +300, Energy +200
DamageApprox Weapon Damage ~625/775, Weapon Damage Bonus +2000, Crit Chance +20%, Crit Damage +120%

Warrior 2 - Imbues

Parts Set Bonus Itemtype Itemstats / All together
2 partsImbues your melee weapon with lightning (overloaded to 300%). +100 EnergyChestArmor +100, Magic Resistance +100, Life +300
3 partsImbues your melee weapon with fire (overloaded to 300%). +600 LifeHelmetArmor +50, Magic Resistance +50, Spellpower +50%, Crit Chance +20%
4 partsImbues your melee weapon with cold. +300 Armor +200 Magic ResistanceShouldersArmor +50, Magic Resistance +50, Spellpower +100%
5 partsYou have 70% magic damage reduction. +200% Fire damage +200% Lightning damageGlovesArmor +50, Magic Resistance +50, Spellpower +50%, Crit Damage +120%
6 partsYou deal 100% more damage to burning enemies.BootsArmor +50, Magic Resistance +50, Spellpower +50%, Energy +50
SetSet items: head, shoulder, chest, gloves, bootsWeapon1 hand sword, Weapon Damage 550-700, Spellpower +75%
Weapons1h sword, 2h sword, spear (2h sword Weapon Damage 700-850)
SurvivalArmor +300, Magic Resistance +300, Life +300, Energy +50
DamageApprox Weapon Damage ~625/775, Spellpower +325%, Crit Chance +20%, Crit Damage +120%

Warrior 3 - Speed & Bleed

Parts Set Bonus Itemtype Itemstats / All together
2 parts+20% SpeedChestArmor +100, Magic Resistance +100, Life +300
3 partsYou apply bleed with every melee hit. +1000 Weapon Damage Bonus +10% BlockHelmetArmor +50, Magic Resistance +50, Weapon Damage Bonus +300, Crit Chance +20%
4 parts+600 Life +150 Armor +150 Magic ResistanceShouldersArmor +50, Magic Resistance +50, Weapon Damage Bonus +600
5 partsBleed you apply is overloaded to 300%. +1000 Weapon Damage Bonus +30% SpeedGlovesArmor +50, Magic Resistance +50, Weapon Damage Bonus +300, Crit Damage +120%
6 partsBleed does 400% more damage.BootsArmor +50, Magic Resistance +50, Weapon Damage Bonus +300, Energy +200
SetSet items: head, shoulder, chest, gloves, bootsWeapon1 hand sword, Weapon Damage 550-700, Weapon Damage Bonus +500
Weapons1h sword, 2h sword, spear (2h sword Weapon Damage 700-850)
SurvivalArmor +300, Magic Resistance +300, Life +300, Energy +200
DamageApprox Weapon Damage ~625/775, Weapon Damage Bonus +2000, Crit Chance +20%, Crit Damage +120%

Warrior 4 - Stun

Parts Set Bonus Itemtype Itemstats / All together
2 partsPoison immunity.ChestArmor +100, Magic Resistance +100, Life +300
3 partsYour weapon damage is increased by 1 per 1 max life point you have. +300 LifeHelmetArmor +50, Magic Resistance +50, Life +150, Crit Chance +20%
4 partsAll your melee attacks heal you for 3% of max health per hit. +300 LifeShouldersArmor +50, Magic Resistance +50, Life +300
5 partsAll your melee attacks stun the enemy for 1s. +1000 Weapon Damage BonusGlovesArmor +50, Magic Resistance +50, Life +150, Crit Damage +120%
6 partsYour weapon damage is increased by 2 per 1 max life point you have.BootsArmor +50, Magic Resistance +50, Life +150, Energy +200
SetSet items: head, shoulder, chest, gloves, bootsWeapon1 hand mace, Weapon Damage 550-700, Life +250
Weapons1h mace, 2h hammer, lucerne (pike) (2h hammer Weapon Damage 700-850)
SurvivalArmor +300, Magic Resistance +300, Life +1300, Energy +200
DamageApprox Weapon Damage ~625/775, Crit Chance +20%, Crit Damage +120%